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The Last Stronghold - Unreal Engine

Hi ! Here is my last personal project made in Unreal Engin 5

I experimented with tone mapping to enhance the atmosphere and started using a PBR workflow for the first time
Focus was mainly on lighting and composition

Assets are from Fab and Quixel Megascans

Exposure values

Exposure values

Detail lighting

Detail lighting

WIP

WIP

Light WIP

Light WIP

post process settings for tonemapping

post process settings for tonemapping

moodboard

moodboard